nwn epic spell focus. After setting up said plague,. nwn epic spell focus

 
 After setting up said plague,nwn epic spell focus  I would argue luck of heros maybe at level 1, and if you feel like it maybe the magical starter feats have some merits

) In NWN2, this inverts and empower/maximize become optional while quicken spell becomes really important for epic wizards. ; ↑ Non-dracolich stream. For example, your hold person spell doesn't have better DC if you decided to become an Enchanter. The Red Sock ignores Spell Resistance (SR) for Specialized School of Magic (here: Evocation) (Character Level 30 +5 bonus RWoT +6 Epic Spell Penetration +4 from Practiced Spellcaster, your Caster Roll agains Spell Resistance is 45). Prerequisite:. You need the Plant domain to have access to this spell. He also gets Monk Speed, to walk a little faster than most by the end of. only weakness is fire and clerics. Specifics: The character gains a +6 to the Difficulty Class for all saving throws against spells from the chosen school of magic. In other words, at levels 23, 26, and 29. Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 20 rounds Save: none Spell resistance: no Description: The caster summons a powerful adult red dragon to the. III. Both Dev Crit and EDR III by level 27. After level 20 it focuses almost exclusively on Wizard. Specifics: A character becomes even more adept with spells of a particular school of magic. This article is about the epic spell; for the prerequisite feat, see Epic spell: hellball. In other words, at levels 23, 26, 29, 32. 2da. This Wiki page is designed to outline a number of primary Druid gameplay strategies to assist players new to the Druid class. Bonus feats: The epic ranger gains a bonus feat every three levels and every five levels after the 20th. Monkey Grip - Essential for 1handed style. This replaces the bonuses from Spell Focus and Greater Spell Focus. Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. optional: great fortitude, lightning reflex. Notably, Bigby and Magic Missle lines of spells include Force type damage. Level 12: Spell Penetration (By this point, you will start encountering enemies with magic resistance. NWNWiki. Casters without Epic Skill Focus: Evocation will take 30d6 as backlash damage when casting. Cleric Spells 4. It DOES NOT increase your spell DC. Spell Components System. These are Wizards, Sorcerers, Clerics and Druids. com] The Exalted Sorceress can cast Epic Mage Armor and raise her AC by 20 points. Sorcerer PC Games. Use Automatic This feat may be. from good/evil or lesser mind blank will protect you from the stun. Level 3: - Darfire: This spell adds fire damage to a weapon for 1 hour per level, The amount added is 1d6 +1 every 2 caster levels capping at +10. I only get to play NWN for a couple of hours a week so I would like to see a build that is really playable from lvl 1. As a default in Neverwinter Nights, an in-game hour lasts two real-life minutes. Feats. Use: Automatic. Neverwinter Nights: Hordes of the Underdark on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons. It's a fort save or die AoE level 9 evocation spell with a +3 bonus to DC. They are interestingly, easier to build than combat builds, once one. Use: automatic Requires Hordes of the Underdark. Take your first level of Ftr pre-epic & leave called-shot out if you must, take SF & GSF: Evo, then one more Ftr level in epics to get EWF, then ESF & AS from Cleric & WIS X. non-good alignment, lore of 8 or more, atleast 1 level as a Sorcerer, Wizard, or Warlock, and the feat Greater Spell Focus: Necromancy. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic spell focus, epic spell penetration, Epic Spell: Dragon Knight, Epic Spell: Epic Mage Armor, Epic Spell: Greater Ruin, Epic Spell: Hellball, Epic Spell: Mummy Dust. Level 18 (Rouge) Hide+2 Move Silently+2 Search+2 Heal+2, Empower Spell. Expertise, Blind Fight, Epic Weapon Focus and Epic. I also understand Mordenkainen's disjunction will strip many spell effects with a high caster level. This is difficult to do, in a sense of applying the hardcoded metamagic like Quicken or Silent/Still, since cheat-casting loses any set metamagic. Could sprinkle a few other levels in to round out, but primarily bufferlaster is the intent. Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. Rogue(8), Illusionist(23), Arcane Archer(9), Elf An Arcane Archer that also focuses on spells to a decent degree, mainly for buffs and utility. Needs a NUI form. Cast 9th level spells; 21st level; Greater Spell Focus (chosen school) ; Specifics: The character gains a +6 to the difficulty class for all saving throws against spells from the chosen school of magic. That's only seven. Any long duration buff spell is worth picking up. All Discussions Screenshots Artwork Broadcasts Videos. 5 level 8 spells. (so 10 for 1-5, then level 6 is 11, 7 is 13, 8 is 15 and 9 is 17). This way the dc functions the most time in NWN, but there are. Wizards learn two new spells at each level-up and from wizard scrolls they find during play. Use: automatic Requires Hordes of the Underdark. Chain Lightning is inferior to Blade Barrier, also a lvl 6th spell for this build. Wielding a Ravager with darkfire, extended div fav, bull str, is really strong. Domains Healing for sure, not sure on other. Epic spells in NWN2 are implemented as feats. This replaces the bonuses from Spell Focus and Greater Spell Focus. Welcome to my guide on Clerics for Neverwinter Nights 2. Epic Spell Focus - This is a VERY high priority feat that replaces the +2bonus from focus,greaterfocus with a huge +6 bonus! That is In Neverwinter Nights, this amounts to the ability to cast spells of the highest level (level 9 and epic ones) and a specific spell selection (see below). Spell penetration feats are useful however can be enhanced by Breach spells and Mordenkainen's Disjunction, being able to lower non-monk's spell resistance by up to 10. Specifics: The character gains a +3 bonus to the spell save DC for all spells they cast from the chosen school. - Finger of Death: Works the same as Slay Living, but has a higher DC because it's a higher level spell. The buffs are things like: AB/AC/temp HP/attacks/save bonuses/regen/damage immunity/damage bonuses/etc; This means the same boar summoned by a 40 will stomp a lvl5's boar. Type of Feat: General Prerequisite: Ability to cast 1st-level spells. This is difficult to do, in a sense of applying the hardcoded metamagic like Quicken or Silent/Still, since cheat-casting loses any set metamagic. Specifics: The character gains a +6 to the Difficulty Class foHordes of the Underdark (HotU) is the second of the official expansion packs. Hit die: d8. But, the dracolich isn't exactly powerful. Without this focus, their power is equivalent to Vanilla NWN. Use: Automatic. It has DC 25+caster stat modifier, so epic caster with epic focus will have DC on its 9 level spells about the same(ot better if it RWT)Type of Feat: (Epic) GeneralPrerequisite:Cast 9th level spells 21st level Greater Spell Focus (chosen school) Specifics: The character gains a +6 to the difficulty class for all saving throws againstLevel 21: Epic Spell Penetration, Epic Spell Focus (evocation) Level 24: Epic Spell, Improved Combat Casting. In other words, at levels 23, 26, and 29. ----- Calculating spell DCs [IIIE] The DC of a spell is equal to 10 + the level of the spell + the bonus to the caster's primary stat + spell focus (if any). Generally the conjuration spell school is the best for low-level characters (though not so much for high-level ones), while necromancy has a lot of great instant-death spells that really benefit from high DC's at higher levels. A spell is an invocation of arcane or divine power by a spellcaster to produce effects not achievable through more mundane means. Also the silent spell at level 18 is more than likely not. Let me preface it by saying that ic is easy, almost any build is viable and your evocation wizard will be just fine and good. Whilst they get less spell slots than Sorcerers, the extra feats allow them to reach Great Intelligence X and Epic Spell Focus in several schools by level 40 (pro tip: throw in a Ranger Level after 20 for a free Epic Spell Focus feat and proficiencies). To learn such a feat during level up, a character must: be able to cast level 9 spells (the class which grants them the spells does not matter) or, for Warlocks only, be able to cast dark invocations1 (regardless of the effective. The buffs are dependent on the character's level and focus feats. At level 14, they can use defensive casting with no chance of failure, so they just leave it on all the time. Examples: A favored soul with 14 CON and a bear's endurance has -20% to the chart. Therefore, Favored Soul needs 19 Charisma to cast a 9th spells, but I have to give points to Wisdom to have a high DC for spells. Dwarven Bulwark Mk. Dirge Songs are special feats available only to a Dirgesinger as bonus feats. Required for Greater Spell Focus, Epic Spell Focus, Augment Summoning and Arcane. I'm nearly 2 months late but when i did play Sorcerer's. A level 40 spell caster with epic spell penetration (SP 46+1d20) can never penetrate spell resistance 67, except with Mord’s or Breaches. It's not really that i expect to be silenced all that often, but it's nice being able to re-arrange spells to higher spell slots. Prohibited school: transmutation Prohibited to: abjurers, evokers, and transmuters The conjuration spells are the following, organized by innate level. These were evidently originally just constants in some C++ files now. Epic spellcasters begin to understand how magic really works. It does not incluse the feats that came with NWN2 because there is already a guide for it. Most (but not all) spells on Cormyr and the Dalelands gain a scaling caster level damage bonus that is added to each damage type after all other damage addition calculations are done, before any saves for reduced damage are made. The decision you'll be making is if you're the kind of druid that holds the mid/back line and casts spells or if you want to Wade into melee and destroy things. Use. Type of Feat: Epic. Welcome to my guide on Clerics for Neverwinter Nights 2. A bug: if UseConcentration is 0, Entangle still. If you cast Assay Resistance you get an addtional +10 and a Greater Breach lowers the Targets SR by 5. Base is thus 10 + 9 + x + (6 + 3) = x + 28. That said, like the Wizard, the class has a bit of a learning curve to it. Epic of the Lost King. The DC for making a saving throw against a spell is: DC = 10 + (spell level) + (spellcaster's ability modifier) + (spellcaster's feat bonuses) + (epic. The odd multi. 2da file. Targeting this spell on the caster will skip the projectile, causing the spell to go off immediately. Therefore there is a epic spell focus for any possible weak save of the opponent. I love this build too, mainly because it's a 'halfling of doooooom' - and halfling actually works out. Together with the fact that spellswords are less interested in Great Cha, this makes epic spells more enticing for spellswords. put in Automatic Still Spell III for full spell casting in Heavy Armor. Required for: greater spell focus, arcane defense. This is the cap if the player only has the base NWN2 game. There is no epic skill focus in ride. Premonition hurts but greater stoneskin (transmutation) fills that gap till epic spell warding. Epic character (level 21+), Spell Focus, Greater Spell Focus, ability to cast 9th level spells. Domains Healing for sure, not sure on other. For the most cases in NWN the dcs of the spells are calculated by this formula: 10 + ability modifier ( Int, Wis or Cha)+ spell level. Epic Spell Focus: Enchantment, (STR=22) 28: Cleric(24): WIS+1, (WIS=20) 29: Cleric(25) 30: Cleric(26): Epic Prowess, Armor Skin Stats: Hitpoints: 278 Skillpoints: 165 Saving Throws (Fortitude/Will/Reflex): 19/21/11 Saving Throw bonuses: Spells: +7The spells are: Mordenkainen's (-10 for 10 rounds), Greater Spell breach (-5) and Lesser Spell Breach (-3) to lower enemy spell resistance for sorcs and wizards. Epic Spell Focus: The bonus granted to "Animal/Zoo" spells increases to a +2 (1d4+3). Use: automatic Requires Hordes of the Underdark. The favored soul follows the path of the cleric but is able to channel divine power with surprising ease. - Rogue levels give you reflex saves for many spells. PM/Wiz/Barb int/con - insane w/sword & board, and auto still and empowered shield spells, then there's the epic spells, Epic Spell Focus Abjuration Can of Cheese: PM/Sorc/Pal char/con - requires alignment shift -take PM late build (29-39) pal at 40 Some would argue pal at 29 for epic mob saves to help level. If the spell is cast from any other spellbook, the spell will not be replenished. This can get maxed at 50 with +12 int. Return to Top Automatic Quicken Spell Type of Feat: Epic Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. This is mostly usable by scripters to get the actual game data around certain otherwise hardcoded numbers. Comment: This is a sorcerer with a full ‘undispellable’ spellbook, DC spell casting (effective spells requiring saving throws), high charisma and the ability to hit enemies hard with a Flame Weapon / Divine Might boosted, RDD Empowered Mercurial Greatsword or Scythe for x4 critical hits. Sometimes I play an aasimir with 2 levels of paladin then all cleric. Is f**ing key to survive. In neverwinter nights its generally better to always stay pure wizard as say going 4 levels in fighter would actually sacrifice some of your magic ability. This is my fix pack for Neverwinter Nights (Nwn) and Infinite Dungeons (ID). In other words, at levels 23, 25, 26, 29, 30, 32, 35 (two bonus. [HotU] Epic Will [HotU] Expertise [SoU] Extend Spell; Extra Music [SoU] Extra Smiting [HotU] Extra Stun Atks [SoU] Extra Turning; Great Cha I-X [HotU] Great Cleave [SoU] Great Con I-X [HotU] Great Dex I-X [HotU. Bonus feats: The epic invoker gains a bonus feat every three levels after 20th. I can only think of one ‘useful’ Arcane spell in NWN that uses a Touch Attack, and that’s Vampiric Touch. Favored Soul 20 is a legitimate power build. She is able to perform the same tasks as her fellow divine spellcasters but with virtually no study. Dragon Knight can be very useful. Sometimes I play an aasimir with 2 levels of paladin then all cleric. ncsu. PM/Wiz/Barb int/con - insane w/sword & board, and auto still and empowered shield spells, then there's the epic spells, Epic Spell Focus Abjuration Can of Cheese: PM/Sorc/Pal char/con - requires alignment shift -take PM late build (29-39) pal at 40 Some would argue pal at 29 for epic mob saves to help level. ; ↑ Blackguard and Pale Master animate dead class feats, see Summons and Blackguard unique undead for details. Home Forums > D&D Games Forums > Neverwinter Nights: Enhanced Edition. 2 stat modifiers needed, Wisdom for DC and Charisma to learn spells/slot bonuses, making it "balanced" (really, a bit more tough to use!). I love taking Spell Focus: Evocation and Greater Spell Focus: Evocation for Sunburst (Level 8 Wiz/Sorcerer spell) Since it's level 8, the DC is fairly high, it has a very large blast radius, it does good damage to undead (Who have awful reflex saves) , instagibs vampires and permanently blinds any character without True Seeing who fail reflex AND it only. Welcome to our Neverwinter Nights feats section! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. just wish those uses were more than once a day per feat. Slightly stronger than wizard since they can leverage charisma more than a wizard can leverage intelligence. There is no epic skill focus in ride. Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: medium (20 meters) Area of effect: single Duration: instant Save: fortitude 1/2 Spell resistance: no Description: The caster deals 35d6 positive energy. Familiar. A skill focus feat. Paladins gain some of the fighter's combat abilities by choosing to become a champion of Torm. Prerequisites: Spell Focus (evocation). Use: Automatic. Conjuration is not so great, not many dc spells and not many must have spells. Neverwinter Nights (PC) Item FAQ August 30, 2006 Version 1. Updated Cleric Guide for Neverwinter Nights 2: Mask of the Betrayer ----- Welcome to my guide on Clerics for Neverwinter Nights 2. Excess experience. Epic spells are powerful abilities which may be learned by epic characters once certain requirements are fulfilled. 1 General. Server admins (or module designers) can alter this file to alter basic properties of feats and other aspects of the base game. NWN Review; SoU Review; HotU Review; Daggerford Review; Wyvern Crown Review;. Fighter can be brawler, duelist, swordsman, guard, and so on. only weakness is fire and clerics. - Added a new Epic spell only available for Clerics and Paladins: Celestial Host, inspired by the one in Planescape:. Alignment: good, PvM. Persistent Spell - Great for cleric and maybe favored soul: haste, div favor Power Attack - Key for 2handed. Edit. wiz: epic spell focus (necromancy), epic spell focus (illusion), +int 37. Favored souls cast their spells naturally, as much through force of personality as. In other words, at levels 23, 26, and 29. That's probably the best way to use a Cleric being that its spells are primarily defensive. however, some rpg servers dont have many undead or dont give out immunity to death, so then it can be fun to focus on necro school and try to one shot all the creatures. Epic shaman. Combat Casting seems like a total waste, since Epic. and likely spell penetration for good measure. And a decent wizard also wielding a flaming, keen greatsword is a sight to behold. He fundamentally lacks of feats. Monk Spell Resistance cannot be lowered by Mord’s or Breaches, so they can achieve theoretical ‘spell immunity’. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic energy resistance, epic spell focus, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell:. Buff yourself with as many extended/persisted spells and go to town. Usually I start my clerics off as a human fighter ( 1 level only) taking luck of heroes, power attack, and cleave. Epic spell foci in Necromancy, Enchantment, Conjuration, Transmutation and Evocation. Clerics get a few (e. 6. Use Automatic This feat may be selected multiple times, but the effects do. ; It is not possible to create a weapon master with unarmed strike or a ranged weapon. Prohibited school: divination Prohibited to: no one The necromancy spells are the following, organized by innate level. Gained: Monk - 1st level, Rogue - 2nd level. Spells and supernatural abilities you cast or use with the chosen descriptor inflict +1 damage per die rolled. Level 10: Maximize Spell. Paladin 1 for fabulous saves and Ranger 1 for a free spell focus feat and great skills like Animal Empathy, Search, Spot and Set […]Neverwinter Nights » Character Builds ». Favoured Soul: Base: 3. But still the need for ever-greater power never ceases and the sorcerer pushes on, exploring and mastering the magical. The manual describes the class: "Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church and slaying mythical beasts. The Paladin Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. com If you're having any problems, please consult the FAQ (Ctrl + F, type in FAQ) first before e-mailing me. the Dwarven bonus to Lore, Courteous Magocracy , Skill Focus: Lore and Epic Skill Focus: Lore, 1/2 of the Bardic Knowledge Lore bonus. This variant, like #2, prioritises EDR (and being a more efficient Tank) over Dev Crit. * Can be built with necromancy (Circle of Death, Finger of. I made some adjustments to WebShaman’s build Melee Mage (Wizard 40) written in 2008: put in Light, Medium and Heavy Armor Proficiency. Devastating Critical (Unarmed Strike), Improved Spell Resistance I 33. L5 - greater shadow conjuration (web) - mega DC web. This page lists and explains Skills which work differently on Arelith than in Vanilla NWN. Specifics: A character with this feat is adept in a certain school of magic, granting a +2 bonus to spell save DC for all spells cast from that school. Use. Neverwinter Nights defines almost 300 spells for player characters to cast, distributed among the caster classes. 5) Wizard * The save or die build. Some use this term as an abbreviation for "general feat", which is more correctly a subcategory of feats. Specifics: The character gains a +3 bonus to the spell save DC for all spells they cast from the chosen school. I'm currently playing a cleric that goes full caster mode with focus in evocation and necromancy, and surprisingly it. One could swap those for a Necromancy Spell Focus line, but it didn’t seem worthy enough since there’s no effort to increase your casting stat beyond 20 (Mestil’s Pale Emissary does a better job with that by getting a 32 Intelligence). Epic Warding is the big one, and only impassible by enemies with +20 weapons (which are only found on the most high-magic of server environments). 1-20 cleric, feats: spell focus evocation, martial weapons, spell penetration, greater penetration, greater focus, blind fight, extnd spell, exotic profinency. The infinite spells granted by Greater Spell Focus cannot trigger surges. This article is about the epic spell; for the prerequisite feat, see Epic spell: dragon knight. Feats are special features that either give a character a new capability, or improve one that they already have. sAE/8 dmg, sAE*2 temporary HP. Use: automatic Requires Hordes of the Underdark. Variant Focus - Melee - Range - Pure Spell Caster 5. Always minimum of 10, or (2 * Innate spell level) - 1. HotU adds a new campaign (that continues the story from Shadows of Undrentide), epic rules, whip and dwarven waraxe weapons, as well as the content listed below. Use the wizard specialization options, a maxed casting stat and spell focus feats to maximize your save DC and make things go away without any hit point hassle. can bring the Dragon down rather fast. The Sorcerer Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. Really up to you, i would still recommend taking the feats pre20 though, as you want to maximize your epic feat choices. Type of Feat: (Epic) GeneralPrerequisite:Cast 9th level spells 21st level Greater Spell Focus (chosen school) Specifics: The character gains a +6 to the difficulty class for all saving throws againstEpic Spell Focus: Illusion increases it to 5 rounds/level. This epic spell can now be taken by Clerics and Druids using Epic Bonus Feats (with HG Enhanced) or during Legendary Levels. If you take epic spell focus, the DCs for that school will be 28 for lvl 1 spells and 36 for lvl 9 spells. The cast spell item property allows a character to use an item to cast a spell without requiring (or using up) a spell slot, and even without requiring that the character be able to cast spells. Type of feat: general (available every three level-ups) Prerequisite: ability to cast first-level spells. -- Epic Toughness - So-so. Note that there is a prestige class, the Pale Master, that can enhance your character with necromantic buffs. So it's fully modified ranks. Epic bonus feats: All Arcane Bonus Feats, as well as Armor Skin, Epic Prowess, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Great Intelligence, Improved Combat Casting, and Overwhelming. Type of Feat: General. 05: Wizard(5): Greater Spell Focus: Necromancy 06: Wizard(6): Empower Spell 07: Wizard(7) 08: Wizard(8): INT+1, (INT=20) 09: Wizard(9): Still Spell 10:. I pay for it by not taking Epic Mage Armor and Epic Warding, which is a big cost. A custom class must. That said, the Spell Focus line of feats are always nice, as is going the Devastating Critical or Epic Divine Might route (the latter is for the Paladin). SR 67 can be obtained with Monk 37 and ten Improved Spell Resistance feats. Improved Spell Resistance III. Looks pretty solid overall. These are the 'vanilla' Neverwinter Nights Epic Spells as modified Specifically for use in Higher Ground. Barbarian 39 - 40 Feats - Epic Skill Focus Intimidate 39*, Mighty Rage 40*. Spell level: sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: medium (20 meters) Area of effect: caster Duration: 1 round / level Save: none Spell resistance: no Description: This spell conjures a powerful magical ward around the. Requires Hordes of the Underdark. Prerequisites: 21st level, Spell Focus and Greater Spell Focus in the chosen school, ability to cast 9th level spells. NoneArelith has a number of subclasses, or 'paths', which are altered versions of familiar, base NWN classes, changed to behave differently to help simulate certain classes from P&P games. 2da file. 4) The Combat Casting feat gives -20%. lvl 1-5 Wizard (toughness, prolong spell, two weapon fight) For weapon i picked Exotic utghard dualsided sword. Therefore, it would be wise for you to accquaint yourself with the changes in the mechanics from the base game using the links on the servers website and wiki. You can never have enough level 9 spells per day, afterall. (!GetHasFeat(FEAT_EPIC_SPELL_RUIN)) { SendMessageToPC(OBJECT_SELF, "You fail at. Would like to Max out either Craft Armor or Craft Weapon so might need Int at 12 for Conc. Specifics: The character gains a +3 bonus to the spell save DC for all spells they cast from the chosen school. cf. Magical Defensive Spells: Shadow Shield provides immunity to spells from the Necromancy School, and Spell Mantle (Lesser/Normal/Greater) provide temporary resistance up to a certain spell level. A bard casts arcane spells without any advance preparation, much like a sorcerer. Specifics: The character gains a +3 bonus to the spell save DC for all spells they cast from the chosen school. The XP cost varies. - Epic Spell Focus Necromancy: Wail of the Banshee is funny to watch. 1 works, 2 or 4 will fail, 3 will only use spell resistance. Attributes: A Druid's primary spell casting attribute is wisdom. Bonus feats: The epic druid gains a bonus feat every four levels after. At level 14, they can use defensive casting with no chance of failure, so they just leave it on all the time. Spell focus does not affect epic spells, and neither does epic caster bonuses. Epic Spell (MD) [HotU] Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. Ranger 1 for a free epic spell foci and some useful skill dumps. Since it spell like ability of innate level 10 it does not subject to any forms of immunities/resists/ward. [HotU] Epic Will [HotU] Expertise [SoU] Extend Spell; Extra Music [SoU] Extra Smiting [HotU] Extra Stun Atks [SoU] Extra Turning; Great Cha I-X [HotU] Great Cleave [SoU] Great Con I-X [HotU] Great Dex I-X [HotU. Then you are ready for Epic Levels. Clerics are one of the most powerful classes and it is interesting that in MotB they apparantly gained quite a bit of competition. A level 40 spell caster with epic spell penetration (SP 46+1d20) can never penetrate spell resistance 67, except with Mord’s or Breaches. This article is about the epic spell; for the prerequisite feat, see Epic spell: epic warding. So, at level 20, a Favored Soul may know the following: All cantrips 6 level 1 through 7 spells. I love taking Spell Focus: Evocation and Greater Spell Focus: Evocation for Sunburst (Level 8 Wiz/Sorcerer spell) Since it's level 8, the DC is fairly high, it has a very large blast radius, it does good damage to undead (Who have awful reflex saves) , instagibs vampires and permanently blinds any character without True Seeing who fail reflex AND it only effects hostiles. Epic Spell Focus. Epic Spell Focus. The silence bug cuts you off without a save. Notes. High levels of wisdom increase the number of spells / day, and the spell difficulty class (DC) for saving throws. Type of feat Spellcasting Prerequisite Ability to cast 1st-level spells. The character gains a +4 bonus to the spell save DC for all spells of the chosen school. Divine Champion is a prestige class in NWN2. Greater Spell Focus. It DOES NOT increase your spell DC. First it summons an epic level Astral Deva (wielding a Mace of Disruption +8) to fight for you, followed by a Phoenix, then a Solar (wielding Forever), and finally a Gold Great Wyrm. Even spell focus you may want str to have a hit them option, or go with zen arch and use a ranged option, to stretch your spells out between rests against trash fights. But a lvl21 with epic spell focus conjuration will summon a boar that is on par with the lvl40's. Type of Feat: (Epic) General. For example, my caster level when i face him is 30, so my Mestil's acid sheath should. The concealment on Improved Invisibility remains unaltered at 1 turn / level. After setting up said plague,. Epic Shifter Bonus Feats List: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Construct Shape, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting, Great Wisdom, Outsider. Fighter (10), Dwarven Defender (26), Rogue (4) Lawful - Dwarf. Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. Description: Bards often serve as negotiators, messengers, scouts, and spies. Metamagic may not be as useful here due to the Spellsword's delayed spellcasting, and Still Spell is especially useless since you already have ISF to deal with the ASF. Epic Spell Focus. Source: NWN EE, WoG Server, in a party with a teammate. Arelith Character Build Compendium. The SR Monks give up a lot of feats for Epic Spell Resistance, that tends to leave them vulnerable to mage summons and damage shield spells. ToddMcF2002, Jan 26, 2006. Necromancer: Yes, this a a wizard class speciality. 54) [] Choose a school of magic, such as Illusion. Delaying RDD level 9 (+2 INT) will cost you a skill point each level it is taken later. Instead of granting the usual +5 to all four armor types (Armor, Natural, Deflection, and Dodge), it grants only +4, totaling in a +16 to AC - however, it also grants a bonus to +4 AB while it is active. By definition if target have weak will, fortitude is high and viceversa. The character gains a +2 bonus to the spell save DC for all spells of the chosen school. Type of Feat: Spell Prerequisite: 21st level, Spell Focus and Greater Spell Focus in the chosen school, ability to cast 9th level spells. Mummy Dust is very nice their. You're welcome to choose different epic spells, but the most you can have is two. Specifics: The character gains a +3 bonus to the spell save DC for all spells they cast from the chosen school. Sneak attacks are triggered when enemies are fighting someone else, cant see the rogue, are flat-footed (stunned, prone, etc. put in Automatic Still Spell III for full spell casting in Heavy Armor. Cleric 20 is insanely good. A lot of damage or status spells are also gated by DC. Yes, sorcs are viable if you play differently than nwn1 or DnD. . NWN:EE introduces the ruleset. 4 level 9 spells. How does Greater Spell Focus (Transmutation) help this type of wizard? Does it make Transmutation spells stronger, or is Greater Spell Focus only useful for damage spells? Showing 1 - 2 of 2 commentsBonus spell slots come from items and high wisdom. The favored soul follows the path of the cleric but is able to channel divine power with surprising ease. It's a fort save or die AoE level 9 evocation spell with a +3 bonus to DC. Specifics: A character becomes even more adept with spells of a particular school of magic. ; Although unspecified in the manual or in the game description, it is possible for an epic weapon. e. Boy this is quite a bit more complicated than than my 1984 D&D P&P. Skill points: 4 + int modifier. Circle 8 Spell DC: 80 Circle 9 Spell DC: 95 Epic: N/A. 36. This feat stacks with weapon specialization, for a total of +6 bonus to damage. Epic Spell Focus: Enchantment, (STR=22) 28: Cleric(24): WIS+1, (WIS=20) 29: Cleric(25) 30: Cleric(26): Epic Prowess, Armor Skin Stats: Hitpoints: 278 Skillpoints: 165 Saving Throws (Fortitude/Will/Reflex): 19/21/11 Saving. (i. Two of those are conjuration spells with a saving throw. DC is 10 + spell level + ability modifier + bonus from feats and whatnot, such as +6 from epic spell focus: evo. Type of Feat: Spell Prerequisite: 21st level, Spell Focus and Greater Spell Focus in the chosen school, ability to cast 9th level spells. Familiar Spell: Familiar Spell [Epic] This build was famous back in the day and it is not my own creation but I wanted to share it for the lack of arcane caster builds. That means things like Bard Song and equipment bonuses to the Spellcraft skill can. Luck of Heroes - A KEY feat. Epic Spell (MD) [HotU] Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. She can reduce her opponents' damage by 50/+20 with Epic Warding. I've been offline a while Just now getting back around to NWN hehe. Prerequisite: Spell Focus. These epic feats are general feats that can be selected every third level by epic characters. Neverwinter Nights: Hordes of the Underdark Feats #5 More cool advancement options from BioWare's expansion - Great Smite, Superior Initiative and Epic Spell FocusPaladin by itself is such an insane power house of a class in nwn that I find multiclassing unnecessary. Prestige class tips []. Type of feat: combat (general feat) (epic) Prerequisite: 21st level; weapon focus, epic weapon focus, and weapon specialization all in the chosen weapon Specifics: The character gains a +4 bonus to all damage done by the chosen weapon. Dwarven Bulwark Mk. The attack bonus (AB) is a number added to a roll of a d20 whenever a creature makes an attack. C) You cannot cast spells while shifted, but you can use most class abilities (epic spells are abilities, not spells). blah's Neverwinter Nights Sorc FAQ v1. ; ↑ For the purposes of Planar Conduit, characters can only use. Evocation do not get Conjuration spells. Epic spells represent the pinnacle of spellcasting prowess. Hence epic skill focus in spellcraft grants a +2 bonus to all saving throws against spells. Testing Harper Feats does have concentration checks occur, while Epic spells have it set to 0 so won't for them. ) Now, I am thinking about getting wizard levels to focus in debilitating spells (to force as many flat-footed status effects) to generate as many sneak attacks as possible. the Epic Spell Focus feats do more than add DC to spells of that school only, at least currently for six or seven schools of magic out of eight, all except Abjuration (possibly) and Enchantment. Just go extend spell + persist spell and you are already set. 4) The Combat Casting feat gives -20%. This was an interesting puzzle to solve: Triple Epic Spell Focus Sorcerer with maximum possible Charisma (without RDD 10+) I designed a Sorc 38 / Paladin 1 / Ranger 1 split. Benefit: Choose one of the energy descriptors (acid, cold, electricity, fire, force, light, negative, positive, or sonic). Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 20 rounds Save: none Spell resistance: no Description: The caster summons a powerful adult red dragon to the. Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: medium (20 meters) Area of effect: super-colossal (20 meter radius) Duration: instant Save: reflex 1/2 Spell resistance: no Description: The caster creates a.